The author delivers on both of these promises in a concise, concise, and focused presentation. Martin Fowler is an independent consultant who has applied commodities to pressing business problems for over a decade. He has consulted on systems in areas such as healthcare, financial trading, and corporate finance. Add Comment. Save my name, email, and website in this browser for the next time I comment. Post Comment. Buy This Book. This book describes all the major UML diagram types, what they're used for, and the basic notation involved in creating and deciphering them.
These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic. If you are like most developers, you don't have time to keep up with all the new innovations in software engineering.
This new edition of Fowler's classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML--in a convenient format that will be essential to anyone who designs software professionally.
Now widely adopted as the de facto industry standard and sanctioned by the Object Management Group, the Unified Modeling Language UML is a notation all software developers need to know and understand.
However, the UML is a big language, and not all of it is equally important. The award-winning first edition of UML Distilled was widely praised for being a concise guide to the core parts of the UML and has proved extremely successful in helping developers get up and running quickly.
UML Distilled, Second Edition, maintains the concise format with significantly updated coverage of use cases and activity diagrams, and expanded coverage of collaborations. It also includes a new appendix detailing the changes between UML versions.
Written for those with a basic understanding of object-oriented analysis and design, this book begins with a summary of UML's history, development, and rationale and then moves into a discussion of how the UML can be integrated into the object-oriented development process.
The primary author profiles the various modeling techniques in the UML--such as use cases, class diagrams, and interaction diagrams--and describes the notation and semantics clearly and succinctly. These descriptions are made even more relevant with a collection of best practices based on the primary author's experience and a brief Java programming example demonstrating the implementation of a UML-based design. With this tour of the key parts of the UML, readers will be left with a firm foundation upon which to build models and develop further knowledge of the Unified Modeling Language.
It is packed with solid advice presented in a concise and highly readable way.
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